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The Science Behind Healium

Healium logo 9 PEER-REVIEWED JOURNALS
VR for Insomnia
VR vs. Audio-only Meditation
AR + Neurofeedback for Positive Mood
Anxiety
Self Management
Increased
Positivity
Mood
Improvement
Elevated
Empathy
Pediatric Migraine Support
VR Biofeedback for Cancer Care

VR for Insomnia

A new study revealed that digital therapeutic interventions outperform traditional CBT-I and medications in reducing Insomnia Severity Index scores.

Virtual reality combined with neurofeedback more effective for boosting mood than audio-only meditation

The purpose of this study was to examine whether Healium, a virtual reality plus neurofeedback (VR+NF) meditation experience, was more effective than a guided audio-only meditation in improving mood in one hundred healthcare workers in a hospital setting.
woman with BrainLink on ipad using Healium

AR Plus Neurofeedback for Positive Mood States

In our latest clinical study, researchers discovered augmented reality paired with neurofeedback led to high engagement during meditative experiences and an increase in positive mood states.

Virtual Reality for Anxiety Reduction

Frontiers in Psychology published a study showing a reduction in anxiety after a 4 minute Healium experience. The study used quantitative EEG to measure the brain’s reaction. Read the full manuscript below.

VR for Positivity

The Journal of Neuroregulation published a study on Healium’s effect on a specific brain pattern associated with feelings of positivity.

VR Changes Mood Before Blood Donations

A study published in the Scholarly Journal of Psychology and Behavioral Sciences looked at Healium’s ability to quickly improve mood and reduce tension before blood donations.

VR for Empathy

This case study used quantitative EEG to examine changes to the anterior cingulate when watching a Healium virtual reality film.

Exploring Extended Reality for Pediatric Migraine Treatment: A Promising Approach

This study explores the effectiveness of XR-based relaxation training using virtual and augmented reality, combined with neurofeedback, to manage migraines in children and adolescents. Learn about the positive results, high patient acceptability, and potential benefits of XR in improving migraine outcomes for young patients.

Elevating Cancer Care: Virtual Reality and Neurofeedback Unite to Ease Symptoms

While previous research has demonstrated the potential benefits of virtual reality and biofeedback for cancer patients, this study is the first to combine these innovative technologies as a non-pharmacologic intervention during active cancer treatment. 
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